Co-Ed Soccer Rules
- A team shall consist of a maximum of seven players. Before the game, captains will mutually decide if both teams will play with less than the maximum of seven, but no less than five. TWO FEMALES ON FIELD AT ALL TIMES.
- Length of the field : 60 yards = (2) 15-yard penalty boxes and (2) 15-yard areas between the box and the centerline.
- Length of the game: (2) 25 minute halves with a 5-minute halftime. The clock is stopped only after scoring a goal, for a penalty kick, or for an IM supervisor timeout.
- Soft cleated shoes are allowed, but no metal or screw- spikes are allowed. Shin guards are required to participate.
START OF PLAY:
- Play begins with a place kick toward opponent’s half of the field with both teams in an onside position. The receiving team must be 8 yards from the ball until it is kicked.
- The ball must roll its circumference or be re-kicked.
- The clock starts after the ball rolls one circumference.
- A goal CAN NOT be scored from a kickoff.
- Only blatant off sides will be called and thus no “cherry picking” allowed.
FOULS AND MISCONDUCTS
- The captains will call their own fouls as you would in a pick-up game.
- Captains may turn to the soccer arbitrator and ask for a decision . All arbitrator decisions are final. Refusal to accept the arbitrator decision results in a forfeit.
- A list of fouls that are penalized with a “direct” free kick:
- Handling the ball with hands or arms is not allowed
- Holding or obstructing an opponent to keep him/her from playing the ball.
- Placing hands on an opponent in an effort to reach the ball.
- Pushing, striking, or attempting to strike an opponent.
- Jumping at an opponent.
- Kicking or attempting to kick an opponent, or tripping an opponent.
- Charging an opponent from behind, when the opponent has both feet off the ground, or using the knee on an opponent.
- Tackling an opponent from a blind side or behind is not allowed.
- Charging a goalie is the GOAL AREA.
- Using foul or abusive language.
- Un-sportsmanlike conduct.
- A list of fouls that are penalized with an “indirect” free kick:
- A player playing the ball a second time before it has been played by another player on the kick-off, a throw in , a free kick, a corner kick, a goal kick, or on a penalty kick.
- Ball not kicked forward on a penalty kick.
- Goal keeper carrying ball more than four steps within penalty area.
- Substitution made at an improper time, or for failure of the substitute to report to the supervisor.
- Off sides
- Interfering with goalie or impeding him/her in any manner until he clears the ball while he/she is in the goal area.
- Opposing team players must stand 8 yards away.
- The ball must be motionless prior to the kick.
GOAL KEEPER PRIVELAGES
- Hands and arms may be used to stop a ball from scoring while standing in the 15-yard penalty box. The penalty box goes out to the sideline.
- Hand may not be used to receive a pass back from the feet of a teammate nor a throw –in.
- The penalty mark is on the edge of the penalty box, 15-yards out from the goal line.k
- The goal keeper must stand on the goal line until the ball is kicked.
- A defender committing any foul inside the penalty area results in a penalty kick.
- Throw-ins are taken when the ball goes out of bounds over the sideline.
- The throw is two-handed with equal pressure and continuous. Both feet must remain on the ground and behind the sidelines.
- Corner kicks occur when the ball crosses the end line (NOT SCORING), last touched by a defender.
- A goal can be scored directly.
- Opponents must stay 8 yards away from the kick.
- Goal kicks occur when the ball crosses the endline (not scoring), last touched by the offender.
- Goal kicks are kicked from the corner of the goal area.
- Opponents must be outside the penalty area until the ball crosses the penalty area line.
- The kick must be a place kick.
- Substitutions occur on your team’s throw-in, unless the other team is also subbing, or on a goal kick, a corner kick, or after a goal.
TIEBREAKER- Occurs only in Playoffs
- Length = 10 minute sudden death overtime period.
- If still tied after overtime, then a kick off occurs. Each team will get 3 penalty kicks, alternating kicks between teams. Each goal scored counts toward final score.
- The entire ball must pass over the goal line.
- A goal counts one point.
- Ties will stand in regulation. For seeding purposes only, a win counts two points and a tie counts one point.
- All protest must be made in writing according to IM protests Rules #36-39 in the IM handbook.
- All teams are expected to follow IM rules #24-29. Be ready to play by game time.
- IM rule #35 will be strictly enforced. Unsportsmanlike action will NOT be tolerated.
- Check the IM Hotline 5-1632, or the IM website or bulletin board to learn of game cancellations due to weather.